The critically acclaimed VR extraction shooter, Ghosts of Tabor, is set to graduate from App Lab to the Meta Quest Store on February 8, following nearly a year of basic training. The game, developed by Beyond Frames Entertainment and Combat Waffle Studios, has already amassed over 500,000 unique players and generated $10M USD in revenue across platforms.
Combat Waffle Studios, a United States military veteran-owned games studio, was founded by nine people who were new to the VR development scene. Their dream was to bring their love of extraction shooters to VR. In just 22 months, they have built a massive and dedicated community, with more than 120,000 active players in the last month alone.
Ghosts of Tabor combines player-versus-player (PvP) and player-versus-environment (PvE) gameplay, featuring realistic weaponry modeled after their physical-world counterparts. The game requires reloading and firing techniques that mirror how each weapon is handled authentically[.
The game supports squads of up to three players in co-op multiplayer. It can be purchased for $19.99 USD through January 31. Pre-orders for the graduated version will be available on the Meta Quest Store for $24.99 USD shortly after. Everyone who purchases the game on App Lab by January 31 will automatically own Ghosts of Tabor on the Meta Quest Store when it officially launches on February 8.
Beyond Frames Entertainment’s Head of Publishing, Maeva Sponbergs, praised Combat Waffle for delivering something exciting to the VR community and proving that concepts from PC and console games can be translated over to immersive platforms with care and dedication. She also highlighted the depth of gameplay and continuous player engagement in Ghosts of Tabor as a testament to the maturity and growth potential of audiences in VR.
The game’s graduation to the Meta Quest Store is a significant milestone, but it is just the start of a much bigger journey. Ghosts of Tabor remains in active development and will continue to grow, refine, and adapt to players in a live service environment.
Releases on PlayStation VR2 and Pico will follow later this year.