Blade & Sorcery Nomad Update adds progressive mode

Major Update for ‘Blade & Sorcery’ Set to Launch on PC VR and Quest

Martin Rumenov 1 day ago 0 3

Fans of the immersive VR combat game, Blade & Sorcery, have something exciting to look forward to. On June 17, the game will receive its largest update yet, introducing the highly anticipated Progression Mode, known as Crystal Hunt, for the PC VR version. This update not only marks the game’s transition out of early access but also brings a significant price increase from $20 to $30. The Quest version, Blade & Sorcery: Nomad, will follow suit later this year.

A Journey from Vision to Reality

Warpfrog, the studio behind Blade & Sorcery, has been working tirelessly on this update, which has been in development for nearly a year. The Baron, Warpfrog’s PR Manager, shared insights into the studio’s journey, highlighting the game’s evolution since its early days in 2018. Initially a simple arena game, Blade & Sorcery has grown into a complex and beloved title, thanks to continuous feedback and support from its dedicated fanbase.

Introducing Crystal Hunt

Crystal Hunt is set to revolutionize the Blade & Sorcery experience by adding a progression mode with lore elements. Unlike the traditional sandbox mode, Crystal Hunt offers a structured gameplay experience where players start with limited abilities and unlock new skills and gear as they progress. This mode encourages players to experiment with different play styles and provides a narrative backdrop involving ancient ruins and magical crystals.

Challenges and Adaptations for Quest

Releasing and supporting Blade & Sorcery: Nomad on Quest has presented unique challenges due to hardware limitations. Despite these hurdles, Warpfrog aims to keep the Quest version as close to the PC VR experience as possible. The upcoming update will require optimization, particularly for large dungeon rooms and complex spells, but the goal remains a 1:1 port.

Mod Support and Future Plans

Mod support has been a cornerstone of Blade & Sorcery, and this will continue with the new update. Players can expect seamless integration of mods, including custom skill trees, enhancing the game’s flexibility and replayability. Looking ahead, Warpfrog is excited about developing a new IP using a revamped game framework, ThunderRoad 2, which promises to address many of the technical challenges faced during the development of Blade & Sorcery.


With the release of Crystal Hunt, Blade & Sorcery is poised to attract a new audience while offering long-time fans a fresh and engaging experience. As Warpfrog prepares for its next adventure, the studio remains committed to delivering innovative and player-first content. Don’t miss the chance to grab Blade & Sorcery: Nomad at its current price before the update rolls out later this year.


Warpfrog is an independent game development studio specializing in virtual reality (VR) games. They are a small, fully remote international team that values creative freedom and prioritizes delivering high-quality games over aggressive marketing tactics. Their mantra is “Under promise but over deliver.”

Warpfrog’s most famous and acclaimed game is Blade & Sorcery, an immersive physics-based VR combat sandbox game that allows players to engage in realistic medieval fantasy combat with swords, magic, and environmental interactions. The game, currently in early access, is praised for its innovative physics simulation and the freedom it gives players to fight creatively without restrictive game mechanics.

Blade & Sorcery was initially developed as a solo project by KospY, the founder of Warpfrog, before growing into a team effort. The game has been released for PC VR platforms and also has a standalone version called Blade & Sorcery: Nomad, specifically designed for the Oculus Quest 2 headset.

Written By

Martin, our Content Editor, is a seasoned gamer with a deep knowledge of the industry. He specializes in VR game reviews and news, offering expert insights to enhance your gaming experience.

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