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Sprint Vector – Succeeding Raw Data With New Locomotion Mechanics!

It would seem that Christmas is coming early this year for all you VR-enthused HTC Vive owners out there. While attending the Game Developer’s Conference in San Fransisco it was leaked that Survivos, the team behind Raw Data will be introducing yet another AAA title: “Sprint Vector”.

Granted that Raw Data was a locomotive success, the team has dared to broadened their creative development and introduced a locomotion system that according to their press release is a “brand new fluid locomotion system that’s intuitive, fun, and physically comfortable for most people to play”. Read on, in its full content from the original press release:

“Sprint Vector” Featuring Innovative Locomotion System

OS ANGELES (February 28, 2017) – Survios, a Los Angeles-based virtual reality company, today unveiled its newest game, Sprint Vector, which will be available to demo at this week’s Game Developers Conference in San Francisco. Featuring a brand new fluid locomotion system that’s intuitive, fun, and physically comfortable for most people to play, Sprint Vector is an adrenaline platformer that merges the physical thrill of high-octane athletic competition with the unhinged energy of zany interactive game shows, all powered by a proprietary motion system that allows for a new level of immersion.

“Survios is always creating unique solutions to tackle VR’s biggest challenges,” explained James Iliff, Survios’ Chief Creative Officer and co-founder. “With Sprint Vector, we’ve taken one of the biggest challenges in VR right now—realistic motion—and created a smooth, intelligent locomotion system that not only feels comfortable, but can also read the player’s intentions.”

Sprint Vector pits players in head-to-head races across deadly interdimensional courses designed to challenge them both physically and mentally. Racing downhill at 300 miles per hour, scaling up skyscraper-height walls, diving headfirst off a 1,000-foot tower: the fluid locomotion system utilizes simple, realistic running and climbing motions to enable players to actually feel the gripping sensations of superhuman speed and daring heights. Meanwhile, announcers cheer them on to amp up the spirit of competition.

The announcement of Sprint Vector and the expansion of Raw Data onto Oculus Rift comes on the heels of Survios raising an additional $50 million in funding across two financing rounds. Metro-Goldwyn-Mayer (MGM) led one strategic financing round, with MGM’s Chairman and CEO Gary Barber joining Survios’ board. In addition, a prior financing round was led by Lux Capital with participation from Shasta Ventures, Danhua Capital, Shanda Holdings, Felicis Ventures and Dentsu Ventures.

Survios will be at GDC demoing Raw Data and Sprint Vector in the South Hall at booth #944.

About Survios
Founded in 2013, Survios is a Los Angeles-based virtual reality studio focused on building connected VR experiences with emergent interactivity, social multiplayer and visceral play. At Survios, gaming is seen as an art form where the concentration isn’t on making games more immersive—but striving to make them more human. Survios’ holistic approach to VR development, as evident in flagship title Raw Data, brings riveting thrills and emotional punch to gameplay, interaction, narrative and atmosphere. For more information, visit www.survios.com.

This story was brought to you by our entertainment editor, Paul Trowe who apart from being our entertainment editor, acts as company representative at the event. We will be sharing more content with you, as it shows up at the event. Stay tuned for more!

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Founder of VR Today Magazine.

Designer by heart and Tech Marketer by trade. Passionate about disruptive trends and technologies in the creative industry. When I'm not working hard on bringing you the latest and greatest in Virtual Reality, you can usually find me at my desk at Envato.

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