A VR MOBA Built from the Ground Up
STARVAULT is preparing for its Steam debut on June 18, 2026, expanding beyond its original Meta Quest release to reach a broader VR player base. Designed specifically for virtual reality, the game delivers a fresh take on the MOBA genre by placing players directly into the action through a first-person perspective.
Classic MOBA Elements, Reimagined in VR
At its core, STARVAULT blends familiar MOBA fundamentals—such as lanes, hero roles, abilities, and objective-based gameplay—with immersive VR mechanics. Instead of controlling characters from a top-down view, players physically engage in combat, relying on movement, positioning, and aim to outplay opponents in real time.

Competitive 5v5 Gameplay at the Center
Matches are built around intense 5v5 team battles, where coordination and strategy remain just as important as individual skill. Each hero offers unique abilities, encouraging team compositions and tactical depth similar to traditional MOBAs, but with the added intensity of full immersion.
From Meta Quest to Steam
The upcoming Steam launch follows more than a year of active development on Meta Quest. During this period, STARVAULT has received multiple updates, including new heroes, balance adjustments, and gameplay refinements shaped by community feedback.

Building a VR Esports Scene
Beyond casual play, STARVAULT is also pushing into competitive territory. The developers are actively supporting a growing esports ecosystem through regular community tournaments and events featuring real cash prizes, signaling long-term ambitions for the title within the VR competitive space.
A New Experience for MOBA and VR Fans
By merging strategic depth with immersive gameplay, STARVAULT aims to stand out in both the MOBA and VR markets. Its arrival on Steam could mark an important step in bringing competitive VR experiences closer to the mainstream.
